Field of Visual Arts

  • All
  • 3D
  • Abstract
  • Advertising
  • AI
  • Agency
  • Animation
  • Architecture
  • Art
  • Art Direction
  • Augmented Reality
  • Brand
  • Branding
  • Color
  • DataViz
  • Digital
  • Digital Art
  • Digital Installation
  • Drone
  • Education
  • Experimental
  • Emotional
  • Functional
  • Furniture
  • Futuristic
  • Generative
  • Geometric
  • Glitch
  • Graphic
  • Graffiti
  • Handcrafted
  • Ideas
  • Identity
  • Illustration
  • Industrial Design
  • Innovation
  • Inspiring
  • Interactive
  • Invention
  • Landscapes
  • Light
  • Motion
  • Music
  • Painting
  • Paper
  • Photography
  • Proceedural
  • Product
  • Projection
  • Retouching
  • Sculpture
  • Storytelling
  • Street
  • Structure
  • Symbolism
  • Technology
  • Topography
  • Typography
  • Unique & Original
  • Urban
  • Video
  • Virtual Reality
  • Website

GM Energy →

January 01, 2025 by Luke Finch

ManVsMachine created a visual world that elevates and materialises the ground-breaking capabilities of Ultium Home — an innovative new suite of products from GM Energy.

January 01, 2025 /Luke Finch
Unique, 3D, Animation

Clim →

December 30, 2024 by Luke Finch

The entire internal creative team, alongside some of our most beloved collaborators, joined forces with Clim to align the Studio’s identity with the impact, energy, and growth that define us.

December 30, 2024 /Luke Finch
3D, Animation, Motion

More of Everything

December 27, 2024 by Luke Finch

Leveraging the concept of 'More of everything' as our creative foundation, we developed a vibrant, multi-layered narrative that unfolds like a journey of discovery.

Each environment set was carefully chosen and designed to metaphorically represent different product features. Seamless transitions, dynamic motion, and high-caliber visuals allowed us to keep viewers engaged while showcasing Vizio's stunning picture performance, embodying its 'more for less' ethos.

December 27, 2024 /Luke Finch
3D, Animation

Coté Escrivá →

December 23, 2024 by Luke Finch

Coté Escrivá, a Spanish artist, creates playful character designs inspired by nostalgic childhood themes, with notable collaborations with Thunder Mates on limited-edition resin toys.


His standout collection includes dark twists on classic Disney icons like Donald Duck and Mickey Mouse, reimagined as spooky characters with eerie eyes, tattered clothes, and exposed skeletons, drawing influences from American pop culture, urban art, and beloved cartoons.

December 23, 2024 /Luke Finch
Ideas, Industrial Design

Bookmaking by Fabian Oefner →

December 20, 2024 by Luke Finch

Beautifully executed idea where product can come to life in books.

December 20, 2024 /Luke Finch
Innovation, Industrial Design, Ideas

Al Yasid Oozeear →

December 18, 2024 by Luke Finch

Al Yasid Oozeear is a car designer bringing your visions into reality.
I’m particularly fond of his radical modifications to the Porsche Carrera.

December 18, 2024 /Luke Finch
Ideas, Innovation, Industrial Design

TypeMachine →

December 16, 2024 by Luke Finch

Inspired by Dieter Rams’ minimalism and functional design, TypeMachine encapsulates precise attention to detail and material beauty. Combining design, typography, 3D, and motion, its polished aluminum and glass surfaces achieve a cohesive look. Created as a pocket-friendly tool for adjusting fonts on the go, TypeMachine embodies functional aesthetics, letting users explore typography while drawing on timeless design principles.

December 16, 2024 /Luke Finch
Industrial Design, Typography

Nike Strength →

December 11, 2024 by Luke Finch

he Nike Grind Dumbbell is made with at least 20% Nike Grind rubber, a material recycled from Nike’s shoe manufacturing process. This results in each set of dumbbells having its own distinct appearance, featuring vibrant hues from past footwear collections layered over a consistent grey base color.

December 11, 2024 /Luke Finch
Industrial Design, Ideas, Innovation

Escape from your phone!

December 09, 2024 by Luke Finch

The campaign, 'Escape from your phone', was released by Movistar in Mexico back in May 2021. But it resurfaced in my LinkedIn feed this week, and it’s a masterclass in marketing.

December 09, 2024 /Luke Finch
Advertising, Innovation

Sebastian | Echtjetze →

December 06, 2024 by Luke Finch

Motion & 3D designer based in berlin

December 06, 2024 /Luke Finch
3D, Illustration

Beacons by Sasha Kojjio →

December 04, 2024 by Luke Finch

Audiovisual land art installation, first premiered in a birch grove, which explores the search for one's cultural identity and the influence of the experience of emigration.

December 04, 2024 /Luke Finch
Digital Installation, Installation

Pharrell Williams & Lego →

December 02, 2024 by Luke Finch

Designed in collaboration with creative visionary Pharrell Williams, Over The Moon combines the imaginative power of LEGO® creation with the infinite potential of space to provide inspiration for everyone everywhere.

December 02, 2024 /Luke Finch
Inspiring, Industrial Design, Innovation

Microsoft Designer

November 29, 2024 by Luke Finch

Illustrations serve as a window into our imagination. From inclusive design that reflects diverse perspectives to energizing palettes that evoke emotions, our evolved Fluent illustrations are transforming user experiences. Explore how 3D shapes bring our products to life, adding depth and movement for a mature aesthetic, alongside fluid forms that spark curiosity and joy

November 29, 2024 /Luke Finch

Spiderman: Homecoming

November 27, 2024 by Luke Finch

Perception worked with Marvel Studios and Director Jon Watts to design and animate the end title sequence for Spider-Man: Homecoming. The vision for this sequence was a handmade, tactile aesthetic that feels like it could be a collection of high-school art class projects. Perception’s talented team of artists developed a ton of fun and interesting concepts to tell the “friendly neighborhood Spider-man” story.

Using physical materials like clay, pencil, marker, pastel, and photo collages combined with 3D animation workflows in Cinema4D and After Effects lead to a truly unique pipeline and an incredibly fun process. Everything piece of art that was created was photographed or scanned into the computer in order to preserve (or enhance) that handmade quality. Our final stage was to print out EVERY FRAME of the animation and draw over them with marker for the “marker pops” that give this a final shot of energy. The end result was a high-energy animated title sequence set to the awesome music of The Ramones.

November 27, 2024 /Luke Finch
Animation, Hand-crafted

Simon Sjöö →

November 25, 2024 by Luke Finch

Glass captures the essence of transformation, changing shapes and colors.

November 25, 2024 /Luke Finch
3D, Animation

Vaud-O-Rama by →

November 22, 2024 by Luke Finch

Images and text come alive and intermingle in a meticulously orchestrated choreography. International sporting events, the headquarters of major federations, prestigious cultural institutions, renowned universities and colleges, top-level scientific and technical research centers - these are the strengths that the canton brings to the stage and into the spotlight in this creation.


Initiated during an experimental workshop with students to generate initial graphic intentions, the project was then developed within ECAL's Visual Communication department in collaboration with ECAL's Technology Center.

November 22, 2024 /Luke Finch
Digital Installation, Proceedural, Generative Art

MONCLER by LoveFrom →

November 20, 2024 by Luke Finch

Attention to detail and a devotion to excellence are evident in this parka for men and women from the LoveFrom, MONCLER collection created with Jony Ive.

November 20, 2024 /Luke Finch
Fashion

R - AD →

November 18, 2024 by Luke Finch

R–A/D. The creative practice of Richard Pearce – a platform for research and exploration, located at the intersection of Architecture and Design.

Richard Pearce is an architect, designer, creative director and futurist. His work focuses on the relationships between humans, technology and the integration of intelligent objects within complex urban environments.

The synthesis of ideas generated across interconnected disciplines explore the role that design plays in enhancing people lives

November 18, 2024 /Luke Finch
Studio, Digital Installation

Wooden Cars by Trương Văn Đạo →

October 14, 2024 by Luke Finch

Trương Văn Đạo makes replica cars in wood for his son (truly remarkable)

October 14, 2024 /Luke Finch
Hardware, Creative

GameBoy →

October 11, 2024 by Luke Finch

While Nintendo has no plans to release a Game Boy version in the future, a concept design puts the handheld right in the realms of ultra-advanced gaming accessories. The gaming handheld visualized here solves your gaming needs indoors and outdoors sans any restrictions on whether you prefer playing it on the native small screen or the bigger one.

Designed by LFD Official

October 11, 2024 /Luke Finch
Hardware, Ideas, Vision, Product Design
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